Sunday, August 7, 2011

Rover Animation Rig Test

So this week I created a short animation mostly just doing movements to show off the different rigged aspects being animated. I'm not sure why, but for some reason the wheels are "popping" different shades of brightness. Perhaps it has something to do with the texture maps, but whatever it is, it took way to long to render, so I can't re-render that entire scene.

I also worked on creating some final renders this week. I will need to create more next week and upload the stuff to my portfolio for presentation. I currently have some of the final renders, but I will wait until we present the final to show all of those assets off. So, for this week it is only the animation.

http://www.youtube.com/watch?v=WKAGPoh6aFs

3 comments:

  1. This is a really great animation the vehicle moves very fluidly. Great work.

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  2. Animation looks cool. You should take that into unreal for your portfolio. Its pretty easy to bring in anims for use in the engine. If you get a order to help you you could probably make this a driveable vehicle.

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  3. That's a nice animation cycle. There's a good sense of weight to it, as well as damage.

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