you need more on the wings hands down, the rest of it i really have no idea what i am looking at but it is interesting, as more is done to it i am sure your vision will become a reality but for now it just looks a little odd.
I am a little confused on what this one is. It doesnt look like the sketch you made. I kind of like this new one though once more deatil is added i could probably make a more educated opinion.
off to a good start it's looking nice. but if those are grappling tentacles you need to add a bit more to them as they are they just look like decorative spikes
Good start. I would add some more detail, even perhaps for the base mesh just because it is pretty much primitives at this point. So, just add a little more detail without going overboard on the poly count. Can't wait to see the high poly when it should really begin to take shape.
Its very interesting so far, it looks like a flying sting ray to me, I think the only real complaint I have is the emptiness of the model. But I know that will be fixed as time goes by.
Awesome form. I love the curves and the contrast of the sharpness in the cockpit. I would just work on refining the cockpit cage. It feels like it needs to taper toward the top to accomodate how delicate the roof part is.
you need more on the wings hands down, the rest of it i really have no idea what i am looking at but it is interesting, as more is done to it i am sure your vision will become a reality but for now it just looks a little odd.
ReplyDeleteI am a little confused on what this one is. It doesnt look like the sketch you made. I kind of like this new one though once more deatil is added i could probably make a more educated opinion.
ReplyDeleteoff to a good start it's looking nice. but if those are grappling tentacles you need to add a bit more to them as they are they just look like decorative spikes
ReplyDeleteGood start. I would add some more detail, even perhaps for the base mesh just because it is pretty much primitives at this point. So, just add a little more detail without going overboard on the poly count. Can't wait to see the high poly when it should really begin to take shape.
ReplyDeleteI think if there is going to be a waterfall, the upper region should have something like a gutter for the water to build up.
ReplyDeleteBased on what you did for the Art Jam, the textures on this will look awesome.
Its very interesting so far, it looks like a flying sting ray to me, I think the only real complaint I have is the emptiness of the model. But I know that will be fixed as time goes by.
ReplyDeleteAwesome form. I love the curves and the contrast of the sharpness in the cockpit. I would just work on refining the cockpit cage. It feels like it needs to taper toward the top to accomodate how delicate the roof part is.
ReplyDeleteLooks good so far.
ReplyDelete